Design Around What People Need To Do

We bring interaction, communication and enablement into one design practice so organisations can improve a specific part of the experience without losing sight of what happens around it.

Turn Existing Information Into Better Ways Of Working

Digitising converts what your organisation already has into digital form. Digitalising improves how people use that information once it is digital.

A manual uploaded as a PDF has been digitised. An onboarding journey that guides a new employee through their first weeks has been digitalised. We do both, depending on what the organisation needs to change.

Three Parts Of One Digital Experience

The discipline changes, but the starting question does not.

Interaction

The digital tools people use to find information, access a service or complete work.

Communication

The messages people receive and the response your organisation needs from them.

Enablement

The learning and guidance people need to use a product, perform a role or adopt change.

How The Services Work Across Your Organisation

Customers and employees use different parts of the organisation, but both rely on clear platforms, useful communication and the knowledge to act.

Interaction

Communication

Enablement

For Customers

Interaction

Websites, apps and portals that make services easier to understand and use

Communication

Campaigns, enterprise messaging and support journeys that lead to a clear response

Enablement

Onboarding, product education and help content that improve adoption

For Employees

Interaction

Dashboards, internal tools and operational platforms that make work easier to complete

Communication

Reports, presentations and change communication that help teams understand what matters

Enablement

Corporate learning, onboarding and knowledge systems that help people perform

A Clear Way To Move From Need To Delivery

01

Discover

We learn how the organisation works, who the experience must support and where the current process is creating difficulty.

Typical outputs: Stakeholder interviews, audits, analytics review and current-state findings.

02

Define

We turn what we learn into a focused scope and a clear experience for the people involved.

Typical outputs: User research, journeys, requirements and information architecture.

03

Design

We make the solution visible early enough for the right people to review it before full production or development.

Typical outputs: Content structures, wireframes, prototypes, visual design and usability findings.

04

Deploy

We prepare the work for use and support the people responsible for taking it forward.

Typical outputs: Implementation support, testing, launch preparation, training and handover documentation.

See The Approach In Practice

Three examples of organisational problems translated into clearer platforms, communication and learning.

EPPF

Member Platform

A complex member record made easier for staff to navigate.

Imperial Lane

WhatsApp Journey

Customer communication connected to a working service journey.

Imperial Logistics

Learning

Learning designed around new HR workflows for 25,000 employees.

Bring Us The Part That Needs To Work Better

You do not need to arrive with a finished brief. Tell us what people need to understand, use or do differently.

What Would You Like To Work On

Choose the area closest to the work in front of you.

Interaction

Communication

Enablement

Other

Ask only what this project needs.
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Interaction
Communication
Enablement